The future of cardboard

by Chris Ward

Filmed at Ignite Berlin

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Games have been with us for centuries, from those that emulate battles like Chess and Risk, to the intricate mysteries of Go. In the past decades the world of boardgames has growing in popularity, breaking into the mainstream with games like Catan. However the industry is generally staunchly traditional in the way it produces and markets its ideas. Until recently. In this presentation I will look at how digital versions of games, tabletop simulators, app augmented games and kickstarter have changed the world of cardboard and look to the future to see where this may lead. About Chris Developer Relations, Technical Writing and Editing, (Board) Game Design, Education, Explanation and always more to come. Ignite Berlin at View Source Conference Berlin, 12 September 2016. Learn more at http://igniteberlin.com/category/igniteviewsource2016/

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